Shared.ReplicationRules¶
Defines replication rules for entity replication in Chrono.
Functions¶
SetReplicationRule(target: Player | Model | number | Types.Entity, rule: ReplicationRule | RuleFn | nil) -> ()¶
Sets a replication rule for a specific target.
target- The target to set the replication rule for. Can be a Player, Model, Entity ID number, or Entity object.rule- The replication rule to set. Can be a ReplicationRule struct or a function. If nil, removes any existing rule for the target.ReplicationRule:{ filterPlayers: {Player}?, filterType: "exclude" | "include" }RuleFn:(entity: Entity, player: Player) -> booleanshould return true to replicate the entity to the player, false to not replicate.